| Shot # | Type | Camera Angle | Movement | Description/Action | Lens/Framing | Duration | Notes |
|------------|--------------------|----------------------|--------------------|---------------------------------------------|--------------------------|--------------|----------------------------|
| 1 | Wide Shot (WS) | Eye Level | Static | Establish park setting, showing bench and fountain in the background. | 24mm Wide Lens | 5 seconds | Use natural light with long shadows. |
| 2 | Medium Shot (MS) | Over-the-Shoulder | Handheld | Protagonist walking toward the bench. | 50mm Lens | 7 seconds | Follow the protagonist’s movement smoothly. |
| 3 | Two-Shot | Eye Level | Static | Both characters seated on the bench, initiating conversation. | 35mm Lens | 8 seconds | Place camera at a slight angle to avoid symmetry. |
| 4 | Close-Up (CU) | Eye Level | Static | Protagonist’s face as they listen intently. | 85mm Lens | 5 seconds | Focus on subtle expressions (e.g., eyebrow furrow). |
| 5 | Insert Shot | Top-Down | Static | Antagonist fidgeting with a watch. | Macro Lens | 3 seconds | Adds tension through small details. |
| 6 | Medium Close-Up (MCU)| Slight Low Angle | Dolly In | Antagonist leans forward, revealing the secret. | 50mm Lens | 6 seconds | Dolly in slowly to emphasize tension. |
| 7 | Reaction Shot | Eye Level | Handheld | Protagonist’s shocked reaction. | 85mm Lens | 4 seconds | Use shallow depth of field to isolate the character. |
| 8 | Over-the-Shoulder (OTS)| High Angle | Static | Antagonist smirking while the protagonist looks stunned. | 50mm Lens | 6 seconds | Frame antagonist’s face in soft focus behind the protagonist’s shoulder. |
| 9 | Wide Shot (WS) | Low Angle | Pan Left | Protagonist walking away angrily while antagonist sits still. | 24mm Wide Lens | 7 seconds | Pan to follow the protagonist’s movement. |
| 10 | Close-Up (CU) | Low Angle | Static | Antagonist watching protagonist leave with a sinister smirk. | 85mm Lens | 4 seconds | Focus on antagonist’s expression for a chilling end. |
Add subtle bounce light for close-ups to highlight facial features.
Blocking:
Use props (e.g., antagonist’s watch or notebook) to give the antagonist subtle actions that build tension.
Transitions:
Employ quick cuts between reaction shots during the climax of the conversation.
Sound:
To save time on set, group shots by camera setup and location: